Tag Archives: lord of the rings

The new greed is ruining Hollywood movies

Stop breaking up our movies or the North Koreans will win!
Stop breaking up our movies or the North Koreans will win!

I don’t know if you’ve been noticing lately, but way too many intellectual properties that have been made into movies are now stretching how many movies are being made for the simple goal of getting more money out of the movie public. It was the sort of thing that caused the last book in the Harry Potter franchise to somehow “need” to be stretched into two movies. Then they did it with Twilight. And today, it was announced that the Divergent franchise was going to be doing it with their third movie/book “Allegiant”. Look, I get the idea that more money is better than less money, but sometimes it’s not necessary to make more movies of stories that can easily be told in fewer movies. An example of this is when they decided to stretch the Hobbit into three movies. Keep in mind the Hobbit was one book. But because the Lord of the Rings made so much money for everyone involved, there was no way in the world they were going to limit the next chapter in the franchise to just one profitable movie.

And the franchise has suffered as a result. I know there are people who say they like the Hobbit, but having just watched the second movie, I don’t think it’s hard to come to the conclusion that a lot of that movie really felt like it was just biding time until it could reach the end of the story. They even left it in a cliffhanger ending, almost as if they were trying to figure out what made The Empire Strikes Back such a success for Return of the Jedi and did exactly that. The story arc felt like it was doing EXACTLY the same thing, except without any real resolution like they at least gave you in Empire. In Empire, we did defeat the bad guys long enough to get a breather. They kind of tried to do that with The Desolation of Smog (I know that’s not the correct name, but I’m sticking with it), but to me it fell completely flat. The only thing they didn’t do from the bad writing playbook was have Bilbo fall into a pit and not be able to get back out of it before the train fell into the pit (figured a few cliches belonged in that “cliffhanger” of theirs).

This is becoming a norm with movies these days. It wouldn’t be so bad if the first and second movies were actually full, complete stories, which is one of the cardinal rules of writing a three part series as a writer (you’re not supposed to write just one part of the story and then try to sell the next book…each story needs to have its own conclusion), but we’re getting the lazy writing version of these movies, which is basically just a ploy to get people to want to keep paying money to see a movie franchise each year because the director is too lazy to bring any of the stories to a conclusion.

Today, I saw Captain America 2, and this is a franchise movie that does this sort of thing right. Obviously, they intend to make many more Captain America movies, and they should, but in order to get people interested, they don’t just bait and switch the audience by stopping the story and then saying “hey, give us 8 more dollars, and we’ll tell you what happens next.” Moviegoers need to get a lot more upset over this crappy business process that movie companies are trying to force on us.

Lord of the Rings Online – the adventure continues

Recently, I started playing Lord of the Rings Online (LOTRO) after a very long hiatus. A friend on a message board recommended getting back into the game (when I was looking for something new to play), and that’s exactly what I did. Thus, it has given me something to write about.

I should point out that I first started playing LOTRO nearly five years ago when it was in early release. I remember enjoying the game back then but around 25th level, my hunter became too difficult to play, so I quit. There were always so many other choices.

Now, the game is free to play with Turbine making its money from microtransactions and players who choose to pay regularly as VIP members. When I came back to LOTRO, I chose the VIP route, and here I am there today.

A couple of thoughts right after the start: The game is still very immersive, and you definitely feel like a part of Middle Earth. The Hobbit lands are very immersive as you feel as if you’re in one of the movies themselves. The game is also very early Everquest-like, meaning that unlike World of Warcraft, the game rarely holds your hand as you try to figure things out. And there’s a lot to the game, so you have to pay attention or you just might miss something important.

As for the story, that’s where I have mixed feelings. It’s definitely Lord of the Rings, which means it is quite epic. But at the same time, you know Frodo and the gang are the ones saving the day, so where does Argolwar (my elf hunter) fit in if the true quest involves only those people? Every now and then, a hero from the story will come along to recruit me for a mission, like Strider does in the beginning to help him fight bandits. But all I kept thinking was: “Strider, or may I call you Aragorn, good sir? Um, you have much more important things to do than recruit this lowly hunter to beat up bandits. Go stop Sauron. I’ll be fine here shooting arrows at nondescript bad guys who have absolutely no significance to the greater scheme of things.”

And then the game allows me to learn trade skills like farming and cooking. So, as I’m farming for either Shire taters or Shire apples, I’m thinking, “man, there must be more to life than just this.”

Which brings me back to my recognition that I’m in a game that les me be an unimportant cog in the wheel of a, well, a wheel of time of Tolkien perspective in a world where I should be contributing so much more than I’ll ever be capable.

But the game does have a certain amount of a catharsis purpose, as the characters in it appreciate you, even if you realize how insignificant you are. In the Shire, I joined the Bounders, which is the civilian problem solvers for Hobbits. The npcs recognize this and thank me every time I walk by them. If only I had that happen to me just once at work or in my regular life.

The one thing I really like about the game is how much there is that I still don’t know. With World of Warcraft, the game spoon feeds you through each and every stimulation. This game doesn’t do that. I’m always convinced that right around the corner is another needy soul who is going to ask for my help. And as the Hobbits discovered, all they have to do is ask, and I’m there with my bow, my sword, or my axe.