Tag Archives: Dragon Age

Bioware is Ripping Off Gamers Again

Last year, one of the better games to come out was one called Dragon Age, and it was created by famed game design company Bioware. I’ve been a huge fan of Bioware for many years, mainly because they created some of the best roleplaying games known to mankind, like Neverwinter Nights, Knights of the Old Republic and Mass Effect. Well, they’ve recently been working on the sequel to Dragon Age, appropriately called Dragon Age II, and like most gamers, I’ve been looking forward to it. But part of me has been a bit apprehensive, and let me explain why.

When I was playing Dragon Age last year, there was a point in the game where I found myself staring at the computer, wondering if the game was actually taking me seriously. Let me explain futher. You see, a lot of games have what’s called downloadable content (often abbreviated as DLC). This is almost always new content designed for the game after the game has been released, where the developer has figured out new ways to expand the adventure. Sometimes, it’s new armor or weapons, and quite often it’s completely new quests and adventures. For someone who has played through a game, when new content like that gets released, you jump for joy, enter your credit card information, pay a nominal fee, and you’re off slashing at enemies again.

Well, in Dragon Age, there’s a certain part of the game which is considered a rest area, where your characters set up a camp, and you can go talk to the individual members of your group. It’s often a neat way to explore the quests that exists with secondary characters. If there’s a new quest, Dragon Age had a way of showing you this which was blatantly stolen from World of Warcraft, but you see an exclamation point above the character’s head and go talk to him, or her. Well, one of those characters had that exclamation point over his head, and I went to talk to him, but his conversation was different from the others. Unlike the others who gave me more information, he was essentially telling me that if I wanted to explore his adventure, I would have to buy downloadable content from Bioware first, and he even offered me an opportunity to exit the game and go buy that DLC. Yes, it was very tacky. But I was interested, and it wasn’t that expensive, so even though I felt dirty entering my credit card information, almost as dirty as some woman on the other end of the phone asking me for my credit card information before pretending to be a naughty schoolgirl. Okay, not as dirty, but definitely not as fun.

This, to me, was a pretty tacky way to do it, but I figured that this was how they had added some of their extra content, and it was probably patched into the game a few patches after the game was released. Pretty tacky, but I was willing to go along with it.

Well, on Tuesday, January 7, Bioware announced new DLC for Dragon Age II. Great, except there’s one caveat. Dragon Age II hasn’t even been released yet. In other words, Bioware has announced downloadable content that will cost $7.00, and the game hasn’t even gone gold (been released). As many gamers are sure to immediately think, this is ridiculous, as this is something that should have been released with the original game because this isn’t “after the game has been released after thought material”. This is material being released WITH the game.

Part of the problem is that Dragon Age II isn’t some game that is going to be released for $19.99 and this is a way of making up some of the lost cash. No, Dragon Age II is going to be released and charged at the maximum a game can be charged. This is straight out greed in the name of stupid profit. It’s looking at the gamers and saying, hey, fuck you and give me more money.

What’s really also happening is that every other developer out there is going to be watching this to see what happens, and next thing you know, games are going to be released half done, and then they’ll charge you for the other half of the game. But they’ll release the game at full price the first time and then like a blackmailing girlfriend with pictures of you and her and a midget, she’s going to charge you to get the full experience.

I may not buy Dragon Age II because of this. As much as I respect Bioware, this is a line that shouldn’t have been crossed. It’s not like they’re not going to be making insane profits anyway. This is just a way of them saying, we know you’re all a bunch of stupid kids, so pay up or we’re not going to let you play our game.

Well, there are always other games.

Cheesy Tactics to Get Your Money in Computer Games

I started playing Dragon Age-Origins this weekend. It’s been a while since I’ve played a new game, so I was really excited about it. And it’s a lot of fun. There’s a reason why it has been receiving such rave reviews. But I’ve always been apprehensive about buying games affiliated with Electronic Arts (the game was made by Bioware and Electronic Arts, or made by Bioware and distributed by Electronic Arts). Don’t get me wrong; I used to work for Electronic Arts, but when a hegemonic company starts buying out other gaming companies, I always find that to be a scary thing.

Anyway, the game is a lot of fun, but at one point I was in a camp (a resting spot in the game), and one of the npcs (non-player characters) indicated it had a quest for me (it does this by showing an exclamation point over its head, something somewhat stolen from MMORPGs like World of Warcraft). So, all excited, I clicked that character and listened to his rant (quest information), and then right before I was about to click to accept, I realized that the option to do so requires me to purchase downloaded content, meaning that right in the middle of the game the developers are trying to get me to pay them more money.

I’m sorry, but this is really cheesy. This type of thing tends to piss me off because it’s basically saying: “Nyah, Nyah, you can’t play forward and use ALL the content in this game until you go to the EA site and buy more of our product.” That sort of thing really bugs me because part of the allure of a computer game is not having to be reminded of the real world, and someone trying to sell me shit in the middle of a game (that I buy in the real world) pretty much ruins the experience for me.

I see this as a really bad sign for the future. I was half tempted to stop playing right then and there, before realizing that would have meant $50 I threw away because I got pissed off at a gaming company (you can’t return an already opened game…well, you can but good luck trying it at most retailers).

So I’m torn. It’s a great game, but at the same time their business practices really irritate me.