Monthly Archives: July 2010

Some updates, cause you know you can’t live without them….

1. Blizzard changed its mind. I wrote recently about game companies jumping the shark, and how Blizzard Entertainment was making a seriously, horrible mistake by intituting REAL ID on its customers. The customers went nuts and protested until they practically couldn’t do it any more. The CEO of Blizzard wrote a Blog Post in which he stated, “um, sorry, we hear ya and we’re not going to do what we said we were going to do.” Wise move, and you have to admire the maturity of a company for knowing when it needs to take a step back and reconsider an action. The whole thing was obviously about trying to capitalize on their customers and make insane profits above their already normal INSANE profits, but fortunately they didn’t derail their whole company to try to increase their profit.

2. Stupid politicians. I hate political season, which seems to be almost year round these days. This morning, I was on the shuttle bus when I heard a campaign ad that essentially went something like: “Michigan is suffering badly. It’s performing the worst in the entire country. So send Justin Amash to Washington to fix things!” Or something as stupid as that. Basically, I’m thinking, um, Michigan has problems, so sending a State Representative to Washington is NOT a solution. It means sending someone from a messed up state to Washington to make a messed up country. Sometimes, I think these people just don’t think these things through. It’s not Washington they’re complaining about in that ad. It’s Michigan, so unless their plan is to send Amash OUT OF MICHIGAN TO FIX MICHIGAN because he’s responsible for screwing things up, I don’t really see the point.

3. Stupid corporate contest campaigns. Pepsi is running one right now that involves Major League Baseball. The point is: You collect bottle caps until you have three of them that match, and then you send them in for a free baseball cap. Really? That’s it? I’ve had about 40 diet Pepsis that are part of this campaign, and today was the first time I actually got one that was a duplicate of another (meaning I got two of the three I need). Now, mathematically, I didn’t even think that made sense, but I don’t even have three of the same, and I’ve already gone through 40 sodas. Stupid contest, and the pay off is equally stupid. For the 50 or 60 sodas I’ll need to drink, at least give me the chance to win something cool. Oh, and every now and then I get a cap that offers me 15% off of MLB crap. Really? And read the fine print. It is valid ONLY if you buy $75 worth of stuff. I don’t think there’s $75 worth of MLB junk I would ever want in the first place, regardless of the discount.

4. Movies. They’ve sucked lately. This whole summer should have been discontinued. Not a single movie really worth the money. And the prices of movie are astronomical. No good news on that front at all.

That’s really all for now.

Don’t Ask for an Opinion if You Don’t Want an Opinion

As a seasoned writer (whatever that means), I often am called upon to review the creativity of another. It’s usually one of those conversations that goes: “Hey, I know you’re a writer, so can you check out my (whatever)?” And if I’m feeling really masochistic on that particular day, I’ll agree to do so. But I’m going to come out and say this once, because I’m getting really tired of saying it: If you want me to check out something of yours, don’t be shocked if I actually give an opinion on that particular thing you asked me to check out. There is one caveat to this, however. If you’re a hot supermodel who wants me to check out (whatever), then I’m probably going to say I love it and think it’s the cat’s pajamas. Let’s face it. If a hot supermodel asks me for my opinion on something, chances are I’m going to take that one opportunity of a lifetime and say whatever I can to make her think of me as someone she would like to get closer to, even if it means staring at a canvas painting of a flower that’s nothing more than a series of black lines that don’t even interconnect in any way and stating: “Wow, I can totally see what you did with this!”

For everyone else, if you want my opinion, please don’t be upset when I give it.

One of the pet peeves I used to have as a young writer was offering up my work for criticism, because people are lousy critics. Either they say what you want them to say (“it’s the best thing I’ve ever seen, EVER”) or they start in about how it doesn’t fit their post-modern paradigm (whatever that means). Very rarely, and I mean VERY RARELY, did anyone come out and say, “Duane, I really think you should be using first person narrative instead of second person narrative because your reader generally doesn’t like to feel the author is yelling at her.” Or anything as constructive as that.

That is why when I offer criticism, I look at the person’s work and see how that person can best improve it. That happened to me today. Someone asked me for an opinion on something that was just completed. I looked at it and immediately saw what would improve the product. The person appeared somewhat disjointed and taken aback, stating that everyone has an opinion and that a product can’t be changed just because each person has a different perspective. Right then and there I decided, that’s it. I’m not offering any more advice on anyone else’s stuff, unless that person goes into the criticism with the understanding of what a critcism really entails.

This is the problem with so much of our literature these days. So much of it NEEDS criticism to make it better, but instead people keep churning out drivel and then figure that critics are just opinionated people, and that if they ignore the bad ones, eventually the good ones will come along and say what they want to hear. So writers continue to churn out the same drivel (leaving us with further variations of Twilight crap) that never gets better. Most people don’t really understand this, but writers are designed to continue creating products that show their writing getting better and better as they take more and more chances, improving their craft with each new work. Instead, writers are stuck in the same grind because they don’t learn anything new, mainly because they stopped listening a long time ago.

So, I’m going to avoid criticism for the foreseeable future. If someone wants my opinion, I might consider it, as long as the person understands the ramifications of such a request. Otherwise, they can continue to churn out the drivel they continue to push out, wondering why it never seems to get any better.

When a Gaming Company Jumps the Shark

Years ago, I used to be a seriously addicted Ultima Online fan. I played it every day. I became a counselor in the game, which meant I officially worked for EA as one of the in-game special operators who helped other people who were having problems in the game. I ran community events that were quite popular. I mean, I lived and breathed the game.

Then EA decided to do something really stupid. The game population was having problems at the time due to a segment of the population that was preying on other players. The forum community was in an uproad, demanding something be done about it. There were all sorts of alternatives EA could have taken, including to continue to ignore the problem. But they decided to take the easiest route, which was to create a completely “safe” environment in the game by completely duplicating the entire world and then making that “new” area safe. Oh, sure, you could stay in the dangerous area, or you could go to the completely safe area and eat candy canes with the rest of the safe population. And that’s what everyone did. And the old lands died out because no one went there.

But something else happened, too. People stopped playing the game because it became too easy. You couldn’t be killed, and suddenly the game seemed like a joke of its previous existence. So people left in droves. And then new games appeared, like Everquest, so that became the new stomping ground. UO died out. Oh, sure, it’s still around, but it’s a shadow of its once great self.

To me, the reason was that the owners of the game listened to the players, and then when it came time for really listening to the feedback, they decided to take the easier path and then stopped listening. The players, pissed, and practically screaming at the developers, kept begging them to listen to what was happening to the game. The developers not only didn’t listen, but they closed down the forums, figuring that as long as they didn’t have to listen to the complaints, then the problems didn’t exist.

So a LOT of people just dumped the game. I did as well. I realized they weren’t paying attention to the players any more, so I went and found another game.

Fast forward some years to Star Wars Galaxies, and wow, it’s like they didn’t learn a thing. What’s even funnier is that some of the same names were there making the same mistakes. When the game started going down hill, instead of listen to the player base, they went ahead and completely changed the game to one they thought players would want to play. Boy, were they wrong. The player base disappeared overnight. Realizing they made a mistake, but refusing to admit it, they made another abrupt change, causing the few remaining players to say “screw you” and leave. The game is less than a shadow of its former self. To this day, they refuse to admit they did anything wrong, but in all areas where they discuss how to screw up a game, Star Wars Galaxies is ALWAYS mentioned as the showcase of an example of what NOT TO DO EVER.

Well, fast forward to today, and we have the most popular game on the planet for MMORPGs: World of Warcraft. Yesterday, they made an announcement to do something that has me shaking my head because it’s like I’m reliving those two previous examples over again.

You see, some weeks ago, WoW decided that it was going to implement this new feature called REALID, which meant that in order to group with your friends, you had to present your real identification and play as yourself, not as a character name. If someone wanted to know who you were, they would know. This pissed people off, but Blizzard, the maker of WOW, said that you don’t have to use REALID if you don’t want to. Then they announced yesterday that in order to use the forums for WOW or their new game coming out called Starcraft 2, you have to use REALID. What they didn’t really mention is that as their parent company Activision is now partnered with Facebook, this is more about giving identification information to Facebook than it is in presenting a new way to socialize in the game. People are pissed. People don’t like having their ID out there when playing a game.

To prove how dangerous this is, one of the trash-talking employees for Blizzard stated it was no big deal and put his own information out there. In no time, all of his private information was out there, and suddenly his phone was ringing off the hook from angry players, and his Facebook account had to be shut down because of the onslaught of attacks. The problems he’s experiencing are still going on. Blizzard’s response wasn’t to realize they made a mistake but to unofficially announce that its employees wouldn’t have to comply with REALID, just the players would.

This has started a nightmare of bad publicity for Blizzard, which is treating it like the old ad business, thinking that as long as people are talking about Blizzard, it must mean good business.

I’m starting to hear A LOT of people talking about dumping WOW because of this. And that’s interesting because up until now I’ve always believed that the only thing that could ever destroy WOW would be WOW itself. I just didn’t think it would happen by allying itself with the scuz bucket that is Facebook.

This should play out to be a very interesting situation. I’ll be watching this closely.

Hasn’t Been A Lot to Say Lately

I’ve been keeping busy lately, so I haven’t really had a lot of time to make a lot of comments. Wasn’t like anyone was really going out of his or her way to read the blog, so I don’t think there’s too much at a loss as it is.

As for me, I’ve been keeping busy with work. The job has settled down a bit. It doesn’t look like things are as bad as they used to appear, so there’s a bit of stability there. It’s not the greatest job in the world, but it’s not the worst either. The people are decent to work with, and the environment is quite stable. So, who am I to complain?

As for other things, I’m continuing my process of getting ready to write the next book. The research is pretty much finished, and now all I have to do is start putting forth the actual writing itself. I’m waiting until the feeling comes to me, and then I’ll probably disappear completely to finish this one. It’s going to be a pretty long novel, so it’s going to take me some dedicated time.

As for this blog, I’ve noticed that there’s a LOT of spam that comes to me in the messages. I’ve been rejecting most of the messages because it’s pretty obvious that people are just trying to generate traffic to their own sites, and they’ll do practically anything to get their names listed on the sites of others. Not really interested in that kind of stuff. Hopefully, the ones who read this blog are reading it because they’re interested in seeing what’s going on with me, or at least in reading my thoughts. I’m not a real fan of the whole spam thing.

Been playing a lot of World of Warcraft lately, for those who are interested in that sort of thing. I have a bunch of 60+ characters, and my deathknight is now 72, heading towards 73. It’s amazing how much work it is to level a character in the 65+ range. I’ve never made a character reach 80 (the level cap), so it’s interesting trying to get closer to that level.

Started watching the first season of True Blood last night. I’m finding it an interesting drama, especially when the writing and acting is considered. It has a real quirky style to it, and the main character is very intriguing, especially as she is played by Paquin (think that’s her name). I’m starting to notice some of the side characters who are equally famous from little appearances they have had on other shows, like Deadwood and Heroes. Some really strong character actors on this show, so it does not surprise me that it is capable of handling its down south setting really well.

I started physical therapy a few weeks ago for my shoulder, and that’s going well. I’ve been needing to take care of this problem for awhile now, and let’s just say that I’m glad I’m finally taking care of it. I’m supposed to go today, but I haven’t been feeling well today, so I called in to cancel for today but will go again on Thursday.

Not much else to share. I’m still around, but not much is going on.